I’ve been holding off on this post for a while, there is no specified reason to why I held off for so long- especially since so many sites have already discussed the two people, but I’m writing it now. There are two artists in the vinyl world who are making a crossover, it’s not to canvas [or felt for that matter], but their crossover is taking them into the video game world. You may already know who the two fellas are, but if you don’t, they are: Mr. Rolito, creator of Rolitoland; and Shawn, creator of Shawnimals. I am a big fan of both their works and style, and I have a special appreciation for Ninjatown [Shawnimals' debut title] since I got to talk to the creator himself when he was around for his Keep it Ninja! show over at My Plastic Heart.
I don’t know too many details about Ninjatown, not yet at least. But this weekend, I played the Japanese version of Patapon, the title to Mr. Rolito’s game. My verdict? I love it. It’s a rhythm game!! I think most of the world is already aware that I love rhythm games. I am having a BIG language barrier issue, but so far I can tell you that you are supposed to complete battle missions, populate your people, and collect things to help you continue to populate. I’m not sure if there are modes, seeing as how I’m playing the game [which at the moment seems easy] so there is a possibility I’m on easy instead of normal or hard?
At the moment, I’ve learned that the beat “pata-pata-pata-pon” makes my warriors walk forward. The beat “pon-pon-pata-pon” makes them attack or knock-down whatever is in front of them. The art is true to Rolito and it’s quite obvious from the trailer alone. I can’t wait for the game to drop in the states so I can understand what it is I am doing.
Ninjatown is set for a fall 2008 calendar, which Patapon will drop February 28th, if I recall correctly. Is anyone else going to get it?



January 28th, 2008 → 2:44 am @ saki
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